Entertainment and ICTD
Often something that is ostensibly fun, turns out to be contrary to its name. Such is often the case with entertainment usages in the ICTD context. Broadly the question that motivates this session can be thought as, ‘how can we frame and position entertainment based usage of ICT artifacts in the realm of development?’.
We want your stories. Stories that deal with such usage in field settings, or stories that involve this particular usage subset at any point in the research process. We want to hear about successes, failures, and everything in between.